How To Control Minecraft Terrain Generation With Perlin Noise


This video teaches you how to use the Minecraft mod ‘Wedge’ (we’ll assume you were able to get it running already) to control terrain generation. The first half-hour explains how octaves of noise work, and how they combine in 3D space. Then, we tweak Wedge trying to work toward a specific result for the next half-hour, until Minecraft crashes :) Settings are shown in the video, for Wedge users! The 1.8 terrain generation may use different controls, and I’ll try to follow up with a dedicated video for that when I have access to the feature.

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